


Once the movement phase of each turn is finished, players will enter the Initiative Phase, where the real fun begins. Warhammer 40,000: Regicide is forgiving enough to easily identify what chess pieces each of their unites relate to, but in the more in-depth game mode it’s really only in the movement phases of each turn that this becomes vital.

While your units in this mode will regularly move and position themselves like traditional chess pieces, their added abilities and skills mean that each one has numerous ways of helping you to succeed in battle. Although the Chess Mode will sometimes make for a nice break from the intensity of its partner, it’s in Regicide Mode that this game truly excels. In truth, players will more than likely find themselves playing in Regicide Mode most of the time. In the titular Regicide Mode, however, the game of chess is expanded and evolves to include extra turns per player as well as brand new unit types, abilities and changeable objectives for different battles. The Chess Mode is essentially as basic as it sounds, with players following the rules of the classic game while watching the whole thing play out with a gloss of blood and gore. Taking hold of the iconic Space Marines or the cruel and destructive Orks, players are quite simply tasked with navigating their way to battlefield success in the two modes.
